Credits as business modelOriginally uploaded by bigmick I remember lots of startups in web 1.0 that tried making web credits a business. I saw today that it’s Jib Jab’s way. They give you 50 credits, charge 30 credits per send, so the next one you want to send, you have to fork out the bucks. My reaction…. “Umm, well, I don’t really love them that much…” It’s the challenge premium services face. What’s the real marginal utility. Now if I can buy 3,000 credits for $10, then I’d be sending them off like popcorn, but I didn’t even bother to look at the price. I just sent it and thought I’d never come back. Second Life use a form of credits to monetize and that works quite well, but it’s a part of the ecosystem a bit more. Jib Jab feels like it should be free. Anyone else doing credits well? P.S. I hurt my foot playing basketball tonight and I’m shitty about it. Hope its not too swollen in the morning.
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